Primitive, explained as one system.
This is the founder/operator handbook: simple first, precise underneath. Every page separates what is implemented today from what is specified or still experimental.
System handbook
10 core guidesHow Primitive fits together
One operating system made from several deliberately separate authorities.
TL;DR → ELI5 → diagrams → technical detailInbox & Signals
The append-only nervous system used to deliver work, blockers, decisions and escalation.
TL;DR → ELI5 → diagrams → technical detailOrchestrator design
Turn an objective into bounded work, independent review and traceable integration.
TL;DR → ELI5 → diagrams → technical detailHolarchy & Rule of Three
Bound recursive organisation so Primitive can expand without becoming an uncontrolled swarm.
TL;DR → ELI5 → diagrams → technical detailHermes learning sidecars
A process-learning observer for each active holon, without giving the observer authority.
TL;DR → ELI5 → diagrams → technical detailPrimitive Reflex
A fast System-1 routing layer that selects relevant experts, skills, tools and context without granting execution authority.
TL;DR → ELI5 → diagrams → technical detailFoundry, Intake & Knowledge Search
The governed route from uncontrolled historical material into Primitive OS.
TL;DR → ELI5 → diagrams → technical detailTags, context & the 27-state model
Preserve source identity, then add frame-relative derived context without overwriting provenance.
TL;DR → ELI5 → diagrams → technical detailMemory, Context & Knowledge
Three different information authorities: what is retained, what is relevant now, and what has been accepted as reusable truth.
TL;DR → ELI5 → diagrams → technical detailOhio, Genesis & identity continuity
The constitutional lineage layer that preserves identity, ancestry, delegation and forward-only history across forks and handoffs.
TL;DR → ELI5 → diagrams → technical detailIf Polina has 30 minutes
- How Primitive fits together — the four authorities.
- Inbox & Signals — how information moves and escalates.
- Orchestrator design — how work is allocated and merged.
- Holarchy — how recursion is bounded.
- Ohio / Genesis — how identity, lineage and the Right of Return differ from operations.
- Hermes — how the system learns from its own process.
- Reflex — how fast expert/context routing is intended to work.
- Memory / Context / Knowledge — three different information authorities.
- Foundry + Tags — how information enters without losing provenance.
- Then use the Guided tour for the full models, maths, experiments and naming pass.